Sprint — 1 to 20 and the bull, in order
Around the clock as a practice game: hit the numbers 1 to 20 in order and finish in the middle. Any ring of the target number counts, and every miss adds a penalty. The first to clear all 21 targets wins, and 21 penalties knock you out.
- Targets 1 to 20, then the bull or bullseye
- Single, double and triple all count the same: one step on
- Every miss = 1 penalty, 21 penalties and you're out
- Only the current target lights up on the board
- 1 to 8 players, the first to finish wins on the spot
- Three daily quests in bronze, silver and gold, new every day
At a glance
- Difficulty: Medium
- Players: 1–8 players
- Duration: approx. 5–20 min
How to play
- Start on 1: Hit the 1 with a single, double or triple. Then it's the 2, then the 3 and so on.
- Count your misses: Every dart that misses the target number adds a penalty. The target stays until you hit it.
- Bull to finish: After the 20 only the middle is left. Bull and bullseye both count.
- Win: The first to clear all 21 targets wins on the spot. 21 penalties knock you out, and if everyone goes out, whoever got furthest wins.
Tips
- A triple takes you no further than a single. Aim for the big single area of the number.
- For the finish the bull is enough: the outer ring of the centre counts just like the bullseye.
- With several players, the first one through wins, even in the middle of a round.
More modes
- Bull Hunter: Only the centre counts
- Bobs 27: Doubles drill starting on 27
Where the machine stands
- Hendricks Café & Sportsbar — Bahnhof Praterstern, 1020 Wien
- Kennys Snooker Bar — Industriestraße 5, 2201 Gerasdorf bei Wien